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DeepMonkey Studio

A programmable 2D/3D scene editor with SDK and MCP

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Build 2D and 3D scenes, manage models and assets, and connect workflows through SDK and MCP interfaces. DeepMonkey Studio brings scene editing, scripting and selectable rendering paths into one project. The browser demo is free, requires no login and saves locally; it exposes a subset of the full editor. Windows and Docker setup are available on GitHub. License: MIT with Ethical Restrictions.

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PH · launched Oct 19, 2026 · 1 upvote (top 67%)

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Could you build this?

Partial A basic browser scene editor with an SDK and MCP interface is vibe-codeable, but a full 2D/3D editor with rendering paths is a substantial graphics engineering effort.

What it would actually take: A real version needs a scene graph, a 3D renderer (WebGL/WebGPU or three.js-level work), asset pipelines for model formats, and a scripting runtime with sandboxing. Strong graphics and tooling expertise is required to make it performant and reliable.

Competitors

Other products that read as similar to this one : 134 launches clear the similarity bar, closest 8 shown.

Attention rank: #82 of 135 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 327 days after the earliest competitor.

Other launches for this product