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BLACKSOULS2_VR-release

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GITHUB · launched Oct 14, 2026 · 20 upvotes (top 59%)

Similar launches

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Could you build this?

Partial No description is provided and the scraped text is only site boilerplate, so the scope is unclear. A VR version of a game can be prototyped with an engine and VR SDK, but a full release involves engine work, VR comfort tuning, and possibly porting original assets.

What it would actually take: A real release would likely be built in Unity or Unreal with OpenXR or vendor VR SDKs for headset input, locomotion, and comfort settings. If it adapts an existing game, it needs access to the original source or assets and their licensing. The hard parts are VR interaction design and performance tuning on headsets.

Competitors

Other products that read as similar to this one : 700 launches clear the similarity bar, closest 8 shown.

Attention rank: #436 of 701 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 337 days after the earliest competitor.

Other launches for this product

More details
External ID
1418362376
Company
n/a
Product
BLACKSOULS2_VR-release
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.41
All tags
n/a
AI summary
vr port for blacksouls 2 game
Manually corrected
No