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meow_hud

HUD и сцены для трансляций CS2 и Dota 2: вето, расписание, студия продюсера, ИИ-обсервер. CS2 / Dota 2 broadcast HUD for OBS

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GITHUB · launched Oct 15, 2026 · 159 upvotes (top 8%)

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Could you build this?

Partial While the web-based overlay and OBS browser source integration using Valve's official Game State Integration (GSI) JSON payloads are straightforward, implementing an automated AI-observer and real-time multi-camera/radar production director requires nontrivial real-time heuristics and esports broadcast logic.

What it would actually take: A production-grade system requires a local Node.js or Go server receiving CS2/Dota 2 GSI HTTP POST payloads and pushing updates via WebSockets to a React/Canvas broadcast overlay inside OBS. The complex aspect is the 'AI observer' module, which must parse high-frequency game states, predict priority engagements (bomb plants, duels, smoke executions), and automate camera switching via game console commands or integration with spectator tools without introducing latency or frame drops.

Competitors

Other products that read as similar to this one : 174 launches clear the similarity bar, closest 8 shown.

Attention rank: #10 of 175 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 100 days after the earliest competitor.

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