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Wageslave

I quit my soul sucking job to make a game about it

Details

External ID
47589735
Source
HN
Company
—
Product
Wageslave
Website domain
itch.io
Launched
March 31, 2026
Cohort
—
Upvotes
16
Upvotes percentile
0.6968019680196802
Tags
—
Fetched at
Sept. 7, 2026, 9:26 p.m.
Updated at
Sept. 7, 2026, 9:26 p.m.

Description

Game development used to be something I dabbled in and off, and despite having chosen to major in Computer Science to follow a career in the field, I never managed to establish any consistency with it.So I relegated this aspiration to the realm of pipe dreams, something whose idea I preferred to the actual process of doing it, and I continued working as a software engineer.This only changed after a disruption to my job: the fintech I worked for got acquired by a big traditional bank and we were absorbed into their ranks.Long story short: it wasn't a culture fit.After six months, I decided to quit; earning a salary was the only thing keeping me there.With all this newfound free time, I decided to give game dev another chance. I would never get back those six months, but I could use them as fuel for creative inspiration.That's how the idea of wageslave came to be: I wanted to embody the absurdity of the 9 to 5 into an interactive format. As well as include winks and nods to developer culture.I don't know if I was successful with this goal, but it's been lots of fun creating it as well as being a cathartic experience for me. I am actually enjoying the process and not just the results. So much so that I'm aiming to complete at least two more projects before I reevaluate whether this is viable.I initially planned on releasing the game for free, but in the spirit of taking game dev seriously, I will be selling it for a small amount.Feel free to try the demo, I'd be happy to hear about any feedback!

Enrichment

Theme
indie hacker passion projects
Vertical
Media & entertainment
Function
Content generation
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
game about quitting your job
Manually corrected
False

Could you build this?

Yes Wageslave is a narrative dystopian office survival game / interactive fiction on itch.io. Narrative text-based or 2D choice-driven web games are straightforward to build and vibe code with modern game engines or web frameworks.

Discussion

10 comments analyzed.

Competitors mentioned: HN Arcade

Concerns raised: unclear controls/unclear how to progress, marketing challenge without cute/anime aesthetics

Feature requests: clearer in-game control instructions

Competitors

Other products that read as similar to this one — 270 launches clear the similarity bar, closest 8 shown.

Attention rank: #95 of 271 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 153 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a content generation tool for Government yet.