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A state-based narrative engine for tabletop RPGs

Details

External ID
46906588
Source
HN
Company
—
Product
A state-based narrative engine for tabletop RPGs
Website domain
github.com
Launched
Feb. 5, 2026
Cohort
—
Upvotes
5
Upvotes percentile
0.10512129380053908
Tags
—
Fetched at
Sept. 7, 2026, 9:26 p.m.
Updated at
Sept. 7, 2026, 9:26 p.m.

Description

I’m experimenting with modeling tabletop RPG adventures as explicit narrative state rather than linear scripts.Everdice is a small web app that tracks conditional scenes and choice-driven state transitions to preserve continuity across long or asynchronous campaigns.The core contribution is explicit narrative state and causality, not automation. The real heavy lifting is happening in the DM Toolkit/Run Sessions area, and integrates CAML (Canonical Adventure Modeling Language) that I developed to transport narratives among any number of platforms. I also built the npm CAML-lint to check validity of narratives. I'm interested in your thoughts.https://realmofeverdice.com

Enrichment

Theme
Vertical
Media & entertainment
Function
Content generation
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
narrative engine for tabletop rpgs
Manually corrected
False

Could you build this?

Yes Everdice is a web app tracking state machines for conditional narrative scenes and RPG choices, which can easily be modeled using standard finite state machine libraries and React.

Discussion

No comments on this launch.

Competitors

Other products that read as similar to this one — 62 launches clear the similarity bar, closest 8 shown.

Attention rank: #62 of 63 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 86 days after the earliest competitor.

Other launches for this product

Same idea, different domain

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