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Lunatic Fling

Lunatic Fringe-inspired space combat with a daily challenge

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Lunatic Fling is Newtonian space combat for iPhone, iPad and Mac. No friction, a relativistic speed limit, a ship that falls apart one part at a time, black holes to slingshot around, and a new sector every day that the whole world flies. Free to play. No ads, no tracking.

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PH · launched Oct 15, 2026 · 5 upvotes (top 6%)

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Could you build this?

Partial The 2D physics combat and daily shared sector are buildable with a game engine and a simple backend, but good game feel and reliable deterministic physics across devices take substantial tuning and design judgment.

What it would actually take: Use a 2D engine (Unity, Godot, or SpriteKit) with a fixed-timestep physics setup, then a backend that seeds the daily sector deterministically and stores leaderboards. The hard parts are making the physics feel right and keeping the shared daily sector consistent across iOS, iPad, and Mac. Plan for game-design iteration and playtesting, not just code.

Competitors

Other products that read as similar to this one : 185 launches clear the similarity bar, closest 8 shown.

Attention rank: #9 of 186 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 229 days after the earliest competitor.

Other launches for this product