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CyPort

Run your own copy of Cyberpunk 2077 for Mac natively on iPhone and iPad (no game files included)

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GITHUB · launched Oct 14, 2026 · 31 upvotes (top 41%)

Similar launches

See all 607 similar launches →

Could you build this?

No Porting a massive AAA macOS/Metal game binary to run natively on iOS/iPadOS requires low-level Mach-O binary manipulation, dynamic linking hacks, and deep iOS/Metal runtime expertise.

What it would actually take: Requires building an iOS launcher in Objective-C/Swift and C++ that loads the macOS ARM64 Mach-O binary. Developers must hook and shim missing macOS AppKit/CoreServices APIs into iOS equivalents, map input abstractions to touch/controller, and optimize Metal shader pipelines for mobile thermal and memory limits.

Competitors

Other products that read as similar to this one : 607 launches clear the similarity bar, closest 8 shown.

Attention rank: #277 of 608 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 337 days after the earliest competitor.

Other launches for this product

More details
External ID
1418867394
Company
n/a
Product
ComfyPort
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.59
All tags
cyberpunk-2077, ios, ipad, ipados, iphone, metal, porting, reverse-engineering
AI summary
port runner for cyberpunk 2077 mac on ios
Manually corrected
No