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solidcraft-perf

Personal SolidCraft fork: a measured speed, memory and binary-size pass, with the harness that reproduces every number

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GITHUB · launched Oct 12, 2026 · 21 upvotes (top 62%)

Similar launches

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Could you build this?

No Profiling, low-level optimization, memory tuning, and binary size reduction of a 3D voxel/game engine require deep systems programming and systems architecture expertise.

What it would actually take: Requires a C++ or Rust systems codebase with custom profiling harnesses (e.g., Tracy, Valgrind, or custom arena allocators). Developers need low-level compiler flag tuning (LTO, strip, custom linkers), algorithmic data layout optimizations (cache-friendly ECS, bit-packing voxel chunks), and automated benchmarking pipelines. This requires deep systems performance engineering rather than vibe coding prompt generation.

Competitors

Other products that read as similar to this one : 2765 launches clear the similarity bar, closest 8 shown.

Attention rank: #1680 of 2766 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 346 days after the earliest competitor.

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