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Galaxy-Android

Native 100% ARM64 Android port of the 2007 cosmic gravity platformer with OpenGL ES 3.2, AAudio, Hor+ ultrawide, and touch controls.

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GITHUB · launched Oct 13, 2026 · 190 upvotes (top 7%)

Similar launches

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Could you build this?

Partial An Android port of a platformer can be vibe-coded with the NDK and OpenGL ES if the original source is available, but debugging native graphics and audio and handling asset rights are hard pieces.

What it would actually take: The work is a C/C++ NDK project using OpenGL ES 3.2 and AAudio, with touch input and ultrawide scaling. Recreating the original game's physics and feel requires either its source code or careful reimplementation from play-testing. Asset licensing and frame-timing or audio-latency debugging on varied Android hardware need experienced native developers.

Competitors

Other products that read as similar to this one : 301 launches clear the similarity bar, closest 8 shown.

Attention rank: #22 of 302 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 335 days after the earliest competitor.

Other launches for this product

More details
External ID
1417574266
Company
n/a
Product
Galaxy-Android
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.93
All tags
aaudio, android, arm64, galaxy-quest, game-preservation, gpl-3, native-port, opengl-es, petari, reverse-engineering, wii-decompilation
AI summary
android port for super mario galaxy
Manually corrected
No