Bashtorio
Factorio-Like in the Browser Backed by a Linux VM
Details
- External ID
- 47054958
- Source
- HN
- Company
- —
- Product
- Bashtorio
- Website domain
- bashtorio.xyz
- Launched
- Feb. 17, 2026
- Cohort
- —
- Upvotes
- 23
- Upvotes percentile
- 0.7129380053908356
- Tags
- —
- Fetched at
- Sept. 7, 2026, 9:25 p.m.
- Updated at
- Sept. 7, 2026, 9:25 p.m.
Description
I created a free, open-source browser game inspired by Factorio.You place "Input" machines that produce streams of bytes. You use conveyor belts to feed those bytes through other machines which produce transformations, and then to "Output" machines which produce audio or visual effects.The game uses v86 to run a real Linux VM in the browser. I use the 9p filesystem to enable IPC via FIFO pipes, so shell commands can stream data continuously rather than just running once.Features: - 30+ machine types (sources, filters, routers, packers, audio synthesis, displays) - "Command" machines that pipe data through real shell commands - Streaming mode for persistent processes - Shareable factories via URL - Chiptune audio engine (oscillators, Game Boy noise channel) + additional 808 drum machineTry the presets in the menu bar (top left) to see what's possible. Requires WASM and may take a moment to load on slower connections.Live: https://bashtorio.xyz Source: https://github.com/EliCunninghamDev/bashtorio
Enrichment
- Theme
- audio and music production tools
- Vertical
- Horizontal
- Function
- Hardware & robotics
- Audience
- B2C
- AI stance
- Not AI
- Project type
- Hobby / open-source project
- Normalized one-liner
- factory-building game in browser
- Manually corrected
- False
Could you build this?
Partial A 2D browser automation/factory game UI can be vibe-coded, but integrating a client-side or sandboxed Linux VM to execute real command-line transformations adds substantial systems complexity.
What it would actually take: The frontend game engine is typically built with Canvas/Pixi.js or Phaser to handle tile grids, conveyor belt loops, and event ticks. The hard part is running a realistic Linux environment in the browser, requiring an x86/RISC-V emulator compiled to WebAssembly (like v86 or JSLinux) or containerized server-side execution sandboxes with low-latency WebSockets. Integrating streaming standard I/O between the emulated POSIX environment and the game state requires specialized systems and WebAssembly architecture expertise.
Discussion
No comments on this launch.
Competitors
Other products that read as similar to this one — 75 launches clear the similarity bar, closest 8 shown.
Attention rank: #30 of 76 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).
Launched 111 days after the earliest competitor.
- AwsmAudio · hn · 2026-06-15 · 7 upvotes · similarity 0.41
- Reverse-engineering Shockwave to save early 2000s web games (Rust/WASM) · hn · 2026-03-08 · 16 upvotes · similarity 0.40
- Browser based sythesizer, drum machine and squencer · hn · 2026-05-15 · 22 upvotes · similarity 0.39
- Kandelo · hn · 2026-08-20 · 12 upvotes · similarity 0.39
- SonicLab · ph · 2026-09-14 · 1 upvotes · similarity 0.39
- Wario Synth · hn · 2026-01-01 · 72 upvotes · similarity 0.38
- Microterm runs Linux VM in any browser tab via WASM, RISCV64 emulation · hn · 2026-02-22 · 6 upvotes · similarity 0.38
- Codex CLI compiled to WASM running in the browser · hn · 2026-08-19 · 5 upvotes · similarity 0.38
Other launches for this product
- No other launches for this product.
Same idea, different domain
Nobody's really built a hardware & robotics tool for Fintech yet.