Nicheloom

Market intelligence for builders — see what's gaining traction before it's crowded.

I built a narrative game about running a thrift shop

Details

External ID
46705582
Source
HN
Company
—
Product
I built a narrative game about running a thrift shop
Website domain
steampowered.com
Launched
Jan. 21, 2026
Cohort
—
Upvotes
9
Upvotes percentile
0.461133069828722
Tags
—
Fetched at
Sept. 7, 2026, 9:25 p.m.
Updated at
Sept. 7, 2026, 9:25 p.m.

Description

We use optical illusion-style puzzles to reflect the characters’ psychology.

Enrichment

Theme
indie hacker passion projects
Vertical
Media & entertainment
Function
Content generation
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
narrative game about running a thrift shop
Manually corrected
False

Could you build this?

No Developing a commercial narrative Steam game with bespoke optical illusion puzzle mechanics requires game design expertise, 2D/3D art asset creation, custom physics/perspective puzzle math, and narrative writing.

What it would actually take: Built with an engine like Unity or Godot using C# or GDScript, the game requires custom shaders and camera perspective matrix manipulation to execute non-Euclidean optical illusions. Beyond programming, it demands substantial creative assets: professional narrative scripting, branching dialogue state management, custom audio design, and hand-crafted artwork that vibe coding cannot synthesize autonomously.

Discussion

No comments on this launch.

Competitors

Other products that read as similar to this one — 120 launches clear the similarity bar, closest 8 shown.

Attention rank: #60 of 121 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 84 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a content generation tool for Government yet.