I built a narrative game about running a thrift shop
Details
- External ID
- 46705582
- Source
- HN
- Company
- —
- Product
- I built a narrative game about running a thrift shop
- Website domain
- steampowered.com
- Launched
- Jan. 21, 2026
- Cohort
- —
- Upvotes
- 9
- Upvotes percentile
- 0.461133069828722
- Tags
- —
- Fetched at
- Sept. 7, 2026, 9:25 p.m.
- Updated at
- Sept. 7, 2026, 9:25 p.m.
Description
We use optical illusion-style puzzles to reflect the characters’ psychology.
Enrichment
- Theme
- indie hacker passion projects
- Vertical
- Media & entertainment
- Function
- Content generation
- Audience
- B2C
- AI stance
- Not AI
- Project type
- Hobby / open-source project
- Normalized one-liner
- narrative game about running a thrift shop
- Manually corrected
- False
Could you build this?
No Developing a commercial narrative Steam game with bespoke optical illusion puzzle mechanics requires game design expertise, 2D/3D art asset creation, custom physics/perspective puzzle math, and narrative writing.
What it would actually take: Built with an engine like Unity or Godot using C# or GDScript, the game requires custom shaders and camera perspective matrix manipulation to execute non-Euclidean optical illusions. Beyond programming, it demands substantial creative assets: professional narrative scripting, branching dialogue state management, custom audio design, and hand-crafted artwork that vibe coding cannot synthesize autonomously.
Discussion
No comments on this launch.
Competitors
Other products that read as similar to this one — 120 launches clear the similarity bar, closest 8 shown.
Attention rank: #60 of 121 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).
Launched 84 days after the earliest competitor.
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Other launches for this product
- No other launches for this product.
Same idea, different domain
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