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KH-DAYS-VITA

Port of Decompilation of Kingdom Hearts: 358/2 Days to PS VITA

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This is 1 of 338 launches in retro game ports and emulation tools — see how it stacks up on momentum and crowding →

117 other launches read as similar to this one →

Details

External ID
1402401295
Source
GITHUB
Company
—
Product
KH-DAYS-VITA
Website domain
github.com
Launched
Oct. 2, 2026
Cohort
—
Upvotes
8
Upvotes percentile
0.03133423180592992
Tags
—
Fetched at
Oct. 5, 2026, 5:03 p.m.
Updated at
Oct. 5, 2026, 5:03 p.m.

Enrichment

Niche
retro game ports and emulation tools
Vertical
Media & entertainment
Function
Dev tools
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
ps vita port of kingdom hearts decompilation
Manually corrected
False

Could you build this?

No Porting a decompiled Nintendo DS game to the PlayStation Vita requires deep systems programming, embedded console toolchains (VitaSDK), graphics API translation (e.g., GXM/OpenGL ES), and hardware-specific performance optimizations.

What it would actually take: A developer needs C/C++ reverse-engineering experience, knowledge of the Nintendo DS architecture, and proficiency with the PS Vita homebrew SDK (VitaSDK). The core challenge is adapting the decompiled codebase to handle Vita-specific hardware shaders (vitaGL/GXM), audio processing, dual-screen display layouts on a single 16:9 screen, and Vita controls while maintaining frame rates.

Competitors

Other products that read as similar to this one — 117 launches clear the similarity bar, closest 8 shown.

Attention rank: #114 of 118 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 309 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.