manifold-csg-unity
Runtime CSG for Unity – subtract, union and intersect meshes, again and again. Powered by Manifold.
Get picks like this daily. The day's top launches, AI/tech news, and a weekly opportunity spotlight — straight to your inbox.
This is 1 of 252 launches in creative coding and interactive graphics tools — see how it stacks up on momentum and crowding →
52 other launches read as similar to this one →
Details
- External ID
- 1404684368
- Source
- GITHUB
- Company
- —
- Product
- manifold-csg-unity
- Website domain
- github.com
- Launched
- Oct. 4, 2026
- Cohort
- —
- Upvotes
- 28
- Upvotes percentile
- 0.6044474393530997
- Tags
- —
- Fetched at
- Oct. 6, 2026, 5:02 p.m.
- Updated at
- Oct. 6, 2026, 5:02 p.m.
Enrichment
- Niche
- creative coding and interactive graphics tools
- Vertical
- Media & entertainment
- Function
- Dev tools
- Audience
- Developer
- AI stance
- Not AI
- Project type
- Hobby / open-source project
- Normalized one-liner
- runtime constructive solid geometry mesh operations for unity
- Manually corrected
- False
Could you build this?
Partial The Unity C# wrapper and UI are straightforward, but it relies on low-level native C++ bindings to the Manifold geometric library and complex mesh conversion routines.
What it would actually take: Requires native C++ interop (P/Invoke) between Unity and the Manifold geometry library, managing unmanaged memory and translating Unity mesh data (vertices, UVs, normals, submeshes) to Manifold data structures and back. Handling high-poly runtime topology recalculations, non-manifold geometry edge cases, and multi-threaded native job dispatching requires specialized computational geometry and graphics programming.
Competitors
Other products that read as similar to this one — 52 launches clear the similarity bar, closest 8 shown.
Attention rank: #19 of 53 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).
Launched 334 days after the earliest competitor.
- genpark-half-edge-mesh-dcel-topology-skill · github · 2026-09-28 · 7 upvotes · similarity 0.45
- Formally verified 3D CSG: Trust 93 lines spec, not 1000 lines AI code · hn · 2026-07-28 · 115 upvotes · similarity 0.45
- AnvilCSG · github · 2026-09-14 · 18 upvotes · similarity 0.41
- A CSS 3D Engine (no WebGL) · hn · 2026-06-01 · 80 upvotes · similarity 0.38
- FluidCAD · hn · 2026-04-10 · 160 upvotes · similarity 0.38
- genpark-delaunay-triangulation-bowyer-watson-skill · github · 2026-09-10 · 7 upvotes · similarity 0.37
- genpark-delaunay-triangulation-bowyer-watson-skill · github · 2026-09-10 · 7 upvotes · similarity 0.37
- meshybench · github · 2026-09-20 · 11 upvotes · similarity 0.37
Other launches for this product
- No other launches for this product.
Same idea, different domain
Nobody's really built a dev tools tool for Sales yet.