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ps5-tailscale

Tailscale for jailbroken PS5: reach the console over your tailnet for Remote Play and stream to it with Moonlight/Sunshine (unofficial)

This is 1 of 322 launches in game ports, decompilations, and emulation — see how it stacks up on momentum and crowding →

83 other launches read as similar to this one →

Details

External ID
1401892793
Source
GITHUB
Company
—
Product
ps5-tailscale
Website domain
github.com
Launched
Oct. 2, 2026
Cohort
—
Upvotes
32
Upvotes percentile
0.6054313099041534
Tags
moonlight, ps5, ps5-homebrew, ps5-payload, sunshine, tailscale
Fetched at
Oct. 5, 2026, 1:02 a.m.
Updated at
Oct. 5, 2026, 1:02 a.m.

Enrichment

Theme
game ports, decompilations, and emulation
Vertical
Horizontal
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
tailscale networking for jailbroken ps5 consoles
Manually corrected
False

Could you build this?

No Porting Tailscale and low-latency game streaming to a jailbroken PS5 requires low-level BSD/FreeBSD kernel exploitation, custom toolchains, and reverse engineering proprietary hardware network/media stacks.

What it would actually take: Requires PlayStation 5 jailbreak SDKs (e.g., PS5-Payload-Dev), compiling Go binaries for the PS5's customized FreeBSD 11/12 kernel, hooking into low-level network interfaces (TUN/TAP or userland wireguard), and configuring Moonlight/Sunshine video decoding. Requires deep expertise in console reverse engineering, OS internals, and jailbreak payload development.

Competitors

Other products that read as similar to this one — 83 launches clear the similarity bar, closest 8 shown.

Attention rank: #32 of 84 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 311 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.