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Stronghold-Protocol

明日方舟「卫戍协议:盟约」非官方同人复刻:浏览器自走棋塔防,单人或 1–4 人联机合作(非商业)

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This is 1 of 101 launches in Discord utilities and client mods — see how it stacks up on momentum and crowding →

147 other launches read as similar to this one →

Details

External ID
1401457273
Source
GITHUB
Company
—
Product
Stronghold-Protocol
Website domain
github.com
Launched
Oct. 2, 2026
Cohort
—
Upvotes
820
Upvotes percentile
0.9979784366576819
Tags
arknights, auto-chess, fan-game, nodejs, tower-defense, websocket
Fetched at
Oct. 6, 2026, 5:01 p.m.
Updated at
Oct. 6, 2026, 5:01 p.m.

Enrichment

Niche
Discord utilities and client mods
Vertical
Media & entertainment
Function
—
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
fan-made browser auto-chess game for arknights players
Manually corrected
False

Could you build this?

Partial Building a browser-based autochess/tower defense game clone with 1-4 player multiplayer has standard frontends, but real-time deterministic game state synchronization and netcode require non-trivial architectural work.

What it would actually take: Front-end built with Phaser, Pixi.js, or Canvas/React, backed by a Node.js/Go authoritative server or WebSocket room manager. The difficult parts are building the lockstep or deterministic state reconciliation to prevent desyncs across 4 players in an autochess simulation, alongside complex balance rules and pathfinding. Requires game systems engineering and multiplayer netcode experience.

Competitors

Other products that read as similar to this one — 147 launches clear the similarity bar, closest 8 shown.

Attention rank: #1 of 148 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 338 days after the earliest competitor.

Other launches for this product