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genpark-rigid-body-2d-impulse-collision-resolver-skill

2D Rigid body dynamics engine with Separating Axis Theorem (SAT) collision detection and contact impulse resolution

Details

External ID
1392483239
Source
GITHUB
Company
—
Product
genpark-rigid-body-2d-impulse-collision-resolver-skill
Website domain
github.com
Launched
Sept. 28, 2026
Cohort
—
Upvotes
7
Upvotes percentile
0.05976172175249808
Tags
agent-skills, computational-geometry, contact-dynamics, impulse-resolution, mcp, physics-engine, polygon-collision, python-standard-library, rigid-body, sat-collision, separating-axis-theorem
Fetched at
Sept. 30, 2026, 1:02 a.m.
Updated at
Sept. 30, 2026, 1:02 a.m.

Enrichment

Theme
3d modeling and graphics engines
Vertical
Media & entertainment
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
2d physics engine for collision detection and resolution
Manually corrected
False

Could you build this?

Yes 2D Separating Axis Theorem (SAT) collision detection and contact impulse calculations are standard game physics math readily generated by AI coding models.

Competitors

Other products that read as similar to this one — 1028 launches clear the similarity bar, closest 8 shown.

Attention rank: #846 of 1029 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 334 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.