Nicheloom

Market intelligence for builders — see what's gaining traction before it's crowded.

CnC-FPS-Unlocker

Run Red Alert 3, C&C3 Tiberium Wars and Kane's Wrath above 30 fps at normal game speed. Works with Tacitus.

Details

External ID
1391805786
Source
GITHUB
Company
—
Product
CnC-FPS-Unlocker
Website domain
github.com
Launched
Sept. 28, 2026
Cohort
—
Upvotes
17
Upvotes percentile
0.5194722008711248
Tags
—
Fetched at
Oct. 1, 2026, 1:02 a.m.
Updated at
Oct. 1, 2026, 1:02 a.m.

Enrichment

Theme
gaming performance and optimization utilities
Vertical
Media & entertainment
Function
Dev tools
Audience
Prosumer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
frame rate unlocker for command and conquer games
Manually corrected
False

Could you build this?

No Unlocking frame rates in legacy game engines tied to a 30 FPS tick rate requires deep binary reverse engineering, memory patching, and game engine physics/timing decoupling.

What it would actually take: Requires disassembling the SAGE/RNA game engine binaries (Red Alert 3, C&C3) using IDA Pro or Ghidra to trace hardcoded delta time, animation frame step loops, and simulation lockstep code. A runtime memory injector/hook (C++) must intercept the internal game clock update function and render loop, recalculating interpolation and animation speed so the game simulation remains at 30 ticks while rendering uncapped. Extensive debugging of network synchronization and weapon projectile physics is required to prevent desyncs.

Competitors

Other products that read as similar to this one — 121 launches clear the similarity bar, closest 8 shown.

Attention rank: #59 of 122 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 307 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.