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PS4-BO3-Customs

A fastfile porter and SPRX for loading BO3 custom maps.

Details

External ID
1380628338
Source
GITHUB
Company
—
Product
PS4-BO3-Customs
Website domain
github.com
Launched
Sept. 21, 2026
Cohort
—
Upvotes
23
Upvotes percentile
0.6508455034588778
Tags
—
Fetched at
Sept. 25, 2026, 5:02 p.m.
Updated at
Sept. 25, 2026, 5:02 p.m.

Enrichment

Theme
game recompilations, ports, and player utilities
Vertical
Media & entertainment
Function
Dev tools
Audience
Prosumer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
fastfile porter and sprx loader for black ops 3 custom maps on ps4
Manually corrected
False

Could you build this?

No This involves reverse-engineering proprietary Call of Duty: Black Ops 3 binary file formats (fastfiles) and developing a dynamic PlayStation 4 payload/SPRX using reverse engineering tools.

What it would actually take: Building this requires reverse-engineering the Call of Duty engine's proprietary archive structure (Zone/Fastfile formats) and developing a C/C++ SPRX plugin tailored to the PS4 Orbis OS. The developer must parse, decompress, and patch game assets and inject hooks into the game's runtime memory. It demands deep expertise in binary exploitation, game modding, IDA Pro/Ghidra disassembly, and console internals.

Competitors

Other products that read as similar to this one — 99 launches clear the similarity bar, closest 8 shown.

Attention rank: #42 of 100 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 241 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.