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gemos-still

A browser-local Gaussian 3D memory terminal with particle tides and cinematic 4K film export.

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GITHUB · launched Sep 12, 2026 · 14 upvotes (top 55%) · 0 views

Niche: 3d modeling and rendering software · 145 launches, 21 in the last 7 days ▼ -13% · Explore this niche →

Category and tags

  • Horizontal
  • Content generation
  • Prosumer
  • AI feature
  • Hobby / open-source project
  • creative-coding
  • gaussian-splatting
  • local-first
  • threejs
  • webgpu

Visit website ↗ Source listing ↗

Could you build this?

Partial The UI and local file handling can be vibe-coded, but real-time 3D Gaussian Splatting rendering, custom particle dynamics, and cinematic 4K WebGL/WebGPU export require non-trivial graphics shader engineering.

What it would actually take: Requires building an in-browser 3D Gaussian Splatting renderer using WebGPU or optimized WebGL2 shaders, particle physics simulation buffers, and an offscreen canvas rendering engine to export 4K video via MediaRecorder or WebCodecs. Deep knowledge of 3D computer graphics, rasterization math, and GPU memory optimization is required.

Competitors

Other products that read as similar to this one : 2862 launches clear the similarity bar, closest 8 shown.

Attention rank: #1618 of 2863 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 316 days after the earliest competitor.

The niche, labels, vibe code rating and competitor comparison on this page are analysis by Nicheloom. If you use them, please credit nicheloom.com. How you may use our data.