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kingdom-come-deliverance-2-save-editor

Kingdom Come: Deliverance 2 save editor concept for Windows, covering slot and inventory inspection, character stats, separate backups, format checks and restoration tests.

Details

External ID
1368484946
Source
GITHUB
Company
—
Product
kingdom-come-deliverance-2-save-editor
Website domain
github.com
Launched
Sept. 13, 2026
Cohort
—
Upvotes
41
Upvotes percentile
0.7869587496797336
Tags
—
Fetched at
Sept. 14, 2026, 1:02 a.m.
Updated at
Sept. 14, 2026, 1:02 a.m.

Enrichment

Theme
gaming companion apps and utilities
Vertical
Media & entertainment
Function
Dev tools
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
save editor concept for kingdom come: deliverance 2
Manually corrected
False

Could you build this?

Partial Creating a desktop UI with backup and file management is straightforward, but reverse-engineering the proprietary binary save format and encryption/checksum schemes of Kingdom Come: Deliverance 2 requires specialized reverse-engineering skills.

What it would actually take: Requires binary reverse-engineering tools like Ghidra/IDA Pro, Kaitai Struct, or ImHex to map out the game's serialized data structures and hash/checksum validations. A desktop frontend can be built using Electron, Tauri, or C# (.NET/WPF). The primary challenge is cracking proprietary serialization formats, compression (e.g. zlib/oodle), and maintaining byte alignment so the game engine does not reject the modified save.

Competitors

Other products that read as similar to this one — 27 launches clear the similarity bar, closest 8 shown.

Attention rank: #2 of 28 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 99 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.