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EarGuard

Hardware volume spike protector for Windows. Clamps rogue 100% audio bursts in <2ms to protect your hearing and IEMs.

Details

External ID
1363159754
Source
GITHUB
Company
—
Product
EarGuard
Website domain
github.com
Launched
Sept. 9, 2026
Cohort
—
Upvotes
13
Upvotes percentile
0.4260184473481937
Tags
—
Fetched at
Sept. 13, 2026, 5:57 p.m.
Updated at
Sept. 13, 2026, 5:57 p.m.

Enrichment

Theme
audio utilities and sound management
Vertical
Horizontal
Function
Dev tools
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
volume spike limiter for windows audio
Manually corrected
False

Could you build this?

No Achieving sub-2ms audio clamping on Windows requires low-level audio engineering, such as custom Windows Audio Processing Object (APO) filters or kernel-level virtual audio drivers.

What it would actually take: Building EarGuard requires developing a low-latency Windows Audio Processing Object (APO) or a custom WDM audio driver in C/C++. The system must intercept audio streams in real-time before they reach the hardware endpoint, buffer with minimal latency, and apply digital signal processing (DSP) limiter/compression algorithms within strict real-time OS constraints. This demands deep expertise in Windows audio internals (WASAPI, APO architecture), audio DSP, and driver signing.

Competitors

Other products that read as similar to this one — 88 launches clear the similarity bar, closest 8 shown.

Attention rank: #32 of 89 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 270 days after the earliest competitor.

Other launches for this product

Same idea, different domain

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