Nicheloom

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outlast-trials-menu

The project may be a bit raw, so don't judge it too harshly, thanks

This is 1 of 281 launches in indie maker and passion projects — see how it stacks up on momentum and crowding →

5 other launches read as similar to this one →

Details

External ID
1398241088
Source
GITHUB
Company
—
Product
outlast-trials-menu
Website domain
github.com
Launched
Sept. 30, 2026
Cohort
—
Upvotes
18
Upvotes percentile
0.5631477464449265
Tags
outlast-trials, outlast-trials-esp, outlast-trials-hack, outlast-trials-trainer
Fetched at
Oct. 3, 2026, 1:02 a.m.
Updated at
Oct. 3, 2026, 1:02 a.m.

Enrichment

Theme
indie maker and passion projects
Vertical
Media & entertainment
Function
Dev tools
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
mod menu for the outlast trials
Manually corrected
False

Could you build this?

No A custom mod menu for The Outlast Trials requires reverse engineering Unreal Engine game memory, hooking internal functions, and circumventing anti-cheat mechanisms.

What it would actually take: Requires C++ development to hook DirectX/graphics swapchains for the UI overlay (e.g., ImGui) and scan/modify process memory offsets in Unreal Engine 4. The developer must reverse-engineer the game binary using x64dbg/IDA Pro and bypass Easy Anti-Cheat (EAC) via kernel drivers or manual mapping. This demands advanced reverse engineering and anti-cheat evasion capabilities.

Competitors

Other products that read as similar to this one — 5 launches clear the similarity bar.

Attention rank: #3 of 6 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 215 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.