Nicheloom

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Spider-Man-Edge-of-Time-PC-Edition

Unofficial Windows PC Edition of Spider-Man: Edge of Time (2011), powered by ReXGlue. Installer, launcher, PC controls, localization, local achievements, graphics fixes and high-FPS options. V1 Beta.

Details

External ID
1367204954
Source
GITHUB
Company
—
Product
Spider-Man-Edge-of-Time-PC-Edition
Website domain
t.me
Launched
Sept. 12, 2026
Cohort
—
Upvotes
32
Upvotes percentile
0.7396233666410453
Tags
edge-of-time, fan-project, game-port, modding, pc-edition, pc-port, recompilation, rexglue, spider-man, windows, xbox-360
Fetched at
Sept. 13, 2026, 5:47 a.m.
Updated at
Sept. 13, 2026, 5:47 a.m.

Enrichment

Theme
gaming performance and optimization utilities
Vertical
Media & entertainment
Function
—
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
unofficial pc edition for spider-man: edge of time
Manually corrected
False

Could you build this?

No Porting a closed-source console game to PC via an emulator wrapper/compatibility layer (ReXGlue) with custom hooks for controls, graphics fixes, and high FPS requires deep binary reverse engineering and low-level graphics programming.

What it would actually take: This project requires reverse engineering the game's executable (likely Xbox 360/PS3 via custom emulation or decompilation), injecting DirectX/Vulkan hooks, memory patching game loops to uncap framerates without breaking game physics, and remapping XInput to native PC control structures. Doing this requires expert assembly/C++ reverse engineers familiar with emulator internals (Xenia/RPCS3) and graphics pipeline hacking.

Competitors

Other products that read as similar to this one — 61 launches clear the similarity bar, closest 8 shown.

Attention rank: #17 of 62 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 90 days after the earliest competitor.

Other launches for this product